The Great Unclean One is able to breathe both air and water. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the aura of fear projected by nurglings for the next 24 hours. The target’s hit point maximum is reduced by an amount equal to the poison damage taken. along with unarmed, armored, and chaos space marine statblocks, Librarian and Techmarine statblocks (along with quick rules to reskin an archmage into a tech priest NPC), Cognitae Agent, Dreadnought, and Rogue Psyker, We started diving into titans with Chaos/Imperium Warhounds, the Revenant Titans of the Eldar, and Stompa Ork Gargants (for da Waaagh!!! Volo's Guide to Monsters (released November 2016) includes many additional Illithid variants and related creatures. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way rises up as a zombie after 1 round. Chapter 1: Races Arkanian. A monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster. A gnome… The nurgling has advantage on saving throws against spells and other magical effects. A humanoid slain in this way rises up as a. According to the book The Fiends of Folklore,[2] nergaliids were alleged to feed on people in the night while they slept. Ill-Born. Speed 20 ft. Nov 15, 2020 - Explore Miguel Pinto's board "D&D 5e Stats blocks", followed by 148 people on Pinterest. The reduction lasts until the target finishes a long rest. 015 Darkmantles. The warlike githyanki and the contemplative githzerai are a sundered people – two cultures that utterly despise one another. See more ideas about dungeons and dragons homebrew, d&d, dnd 5e homebrew. Saving Throws Con +7 These stat blocks can be used to represent both human and nonhuman NPCs. Languages all 4 Comments. The second system is to use some basic math to build a quick stat block. Magic Resistance. (A character’s starting skill proficiencies are determined at character creation, and a monster’s skill proficiencies appear in the monster’s stat block.) 004 Cobalt Soul Monk - Expositor Dairon. The reduction lasts until the target finishes a long rest. 012 Rug of Smothering. The first method is slow. The Great Unclean One attacks twice. 013 Xhorhas Assassin. The Great Unclean One has advantage on saving throws against spells and other magical effects. Name your creature, give it the attributes it needs (Tetra Cube works out bonuses and penalties) and if you want to create some abilities for it too. . The brutal githyanki are trained from birth as warriors, while the githzerai hone their minds to a razor’s edge in their fortresses within Limbo. Hit Points 136 (16d6+80) Damage Immunities necrotic, poison They become more physically powerful than they were in life, with a transformed elderly man being strong enough to tear through flesh with his fist. 19 (4d6+5) magical slashing damage plus 21 (6d6) poison damage. Multiattack. Take your favorite fandoms with you and never miss a beat. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the Great Unclean One’s aura of fear for the next 24 hours. 003 Nergaliid. The book was written by Dungeon Master Matthew Mercer, Chris Lockey, James Introcaso, and James Haeck alongside a team of designers. Creatures within 20 feet of the nurgling must succeed on a DC 12 Wisdom saving throw or become frightened for 1d4 rounds. Ill-Born. Attack Bonus: Somewhere between +3 and +9. It’s focused on just D&D 5e stat blocks with any of the other layout and design considerations. Creatures within 100 feet of the Great Unclean One must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. Deception, sorcery, and mastery over fate for the minions of Tzeentch! Daemon Aura. The target’s hit point maximum is reduced by an amount equal to the poison damage taken. Almega-3. Senses darkvision 60 ft., passive Perception 14 If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the aura of fear projected by nurglings for the next 24 hours. Use _ to italicize and ** to bold. ( Log Out /  Lolth wields six Gargantuan-sized vorpal scimitars.. Cunning Action. Mind flayer eyes were extremely sensitive to bright light, and they considered it painful, a characteristic that some githya… 015 Will-o'-Wisps. Brave. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a success, the zombie drops to 1 hit point instead. 008 Bandits (Amber Road) 010 Giant Sewer Rats. Nurglings (Recharge 6). Adding racial traits to an NPC doesn’t alter its challenge rating. ), Today’s the end of the titans–one each for Squats and Tau, plus my favorite version of walking death in. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Size. The Great Unclean One regains 10 hit points at the start of its turn. A humanoid slain in this way rises up as a zombie after 1 minute. Critical Role Wiki is a FANDOM TV Community. I've modified the 5th edition D&D stat blocks so that a DM doesn't have to have so many hard-cover books open at once. ( Log Out /  5 (1d6+2) piercing damage plus 7 (2d6) poison damage. Instead of dealing poison damage to a creature it hits with its bite or claw attack, the Great Unclean One can afflict the creature with a disease instead. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The Great Unclean One’s innate spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). Madam Eva. 3 Comments. A nergaliid has two types of feeding habits:[3], The Nergaliid creature and stat block was created by Matthew Mercer for Critical Role.[4]. For example, a Dexterity check might reflect a character’s attempt to pull off an acrobatic stunt, to palm an object, or to stay hidden. A humanoid slain in this way rises up as a, 4 (1d4+2) slashing damage plus 3 (1d6) poison damage. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The Great Unclean One regains 10 hit points at the start of its turn. Special Equipment. The reduction lasts until the target finishes a long rest. Hit: 19 (4d6+5) magical slashing damage plus 21 (6d6) poison damage. The Plaguefather’s children are here to play so have yourself some of Nurgle’s love. Armor Class 14 (natural armor) Damage Resistances necrotic Their fair hair has a tendency to stick out in every direction, as if expressing the gnomes insatiable interest in everything around. Kylre, a member of the Fletching and Moondrop Traveling Carnival of Curiosities, was a nergaliid posing as a lizard man until he began feeding openly. A monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. A humanoid slain in this way rises up as a zombie after 1 minute. One of the odd things that I didn't realise until I started writing about it (new article: A Short History of Monster Stat Blocks) was that 5E doesn't actually use a monster stat block! Saving Throws Con +7 Skills Perception +4 Damage Vulnerabilities radiant Damage Resistances necrotic Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 14 Languages Dark Tongue Challenge 4 (1,100 XP). While 4e might not as been good for the Djinni like 2e was, it could always be worse. The reduction lasts until the target finishes a long rest. Creatures within 20 feet of the nurgling must succeed on a DC 12 Wisdom saving throw or become frightened for 1d4 … The target dies if this effect reduces its hit point maximum to 0. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. The nurgling is immune to the effects of diseases but automatically afflicts itself with a sickness when it comes into contact with a disease. Magic Resistance. Instead of dealing poison damage to a creature it hits with its bite or claw attack, the Great Unclean One can afflict the creature with a disease instead. The nurgling attacks once with its bite and twice with its claws. Of course, this results in stat blocks that, in extreme cases, are 4 pages long, but only a minority of them are larger than a page. 18 Favourites. They were warm-blooded amphibians, whose blood had a silvery-white color.Their hands had long, reddish fingers and lacked the index finger, and their feet were two-toed and webbed. Creatures within 100 feet of the Great Unclean One must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. The nurgling has advantage on saving throws against spells and other magical effects. Character Type:   Non-Player Characters, {{art caption}} ----- autoformat art credits/captions, {{ep}} ----- autoformat links to episodes, {{ep ref}} ----- inline episode references, {{infobox character}} ----- infobox for character pages, {{infobox episode}} ----- infobox for episode pages, {{new artist category}} ----- boilerplate for new artist category pages, {{new character}} ----- boilerplate for new character pages, Fletching and Moondrop Traveling Carnival of Curiosities. Hit Points 328 (16d20+160) The paladin has advantage on saving throws against being frightened.. Divine Smite. Languages Dark Tongue Skills Arcana +9, Deception +9, Insight +10, Intimidation +9, Investigation +9, Medicine +10, Perception +10, Persuasion +9, Survival +10 The Nergaliid creature and stat block was created by Matthew Mercer for Critical Role. Condition Immunities poisoned The Great Unclean One’s innate spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). The Great Unclean One dies only if it starts its turn with 0 hit points and doesn’t regenerate. EPIC DnD Monster Card Template. Arkanians considered themselves the pinnacle of evolution, and as such many were distinctly arrogant. Almega-3. For example, a halfling druid might have a speed of 25 feet and the Lucky trait. The nurgling is immune to the effects of diseases but automatically afflicts itself with a sickness when it comes into contact with a disease. Gargantuan fiend, chaotic evil It can innately cast any necromancy spell of 7th-level or lower, requiring no material components: 1st-level–7 slots, 2nd-level–6 slots, 3rd-level–5 slots, 4th-level–4 slots, 5th-level–3 slots, 6th-level–2 slots, 7th-level–1 slot. The target dies if this effect reduces its hit point maximum to 0. Their victims might not even notice that it is happening to them. general rules, the Corruption ability score, new skills, a hit selection system, races, character backgrounds, the psyker feat. If the Great Unclean One takes radiant damage, this trait doesn’t function at the start of the Great Unclean One’s next turn. 0 Comments. The second method of feeding is quick and causes much pain and anguish to its victim, leaving behind corrupted, undead husks. Eureeka’s Castle D&D 5E: Magellan & Slurms. 26 Favourites. The Great Unclean One is immune to the effects of diseases but is a carrier of all sicknesses. If the total of the roll plus modifiers equals or exceeds the target’s Armor Class (AC), the attack hits. Writer, Magicianeer, Game Designer, Space Marine This massive file includes stat blocks for almost … Anyway, if you are interested in exploring this send me a PM and I can share with you some examples. For Spellcasting lists, use > to reverse-indent. The target dies if this effect reduces its hit point maximum to 0. A quick guide: AC: Anywhere between 12 and 20, dependent on the challenge. As a bonus action, the paladin can expend a spell slot to cause its melee weapon attacks to magically deal an extra 9 (2d8) radiant damage to a target on a hit.This benefit lasts until the end of the turn. The zombies will immediately attempt to kill and eat at those around them, which causes the corpses of their victims to transform into more undead. Nergaliids are rotund, scaled, frog-like devils,[1] sometimes found in Xhorhas. The reduction lasts until the target finishes a long rest. Instead of dealing poison damage to a creature it hits with its bite or claw attack, the nurgling can afflict the creature with one of the diseases it is carrying instead. Almega-3. Damage Vulnerabilities radiant Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Zombie - From somewhere in the darkness, a gurgling moan is heard. The Great Unclean One dies only if it starts its turn with 0 hit points and doesn’t regenerate. 49 Favourites. ACTIONS Multiattack. Senses darkvision 300 ft., passive Perception 20 010 Phase Spider. Hit: 5 (1d6 + 2) bludgeoning damage.

The example text is copyright Wizards of the Coast; they make it available for free on their website through the D&D 5E Basic Rules (it's in the DM supplement). Aura of Fear. An incapacitated target fails the save automatically. Avrae can read character sheets from D&D Beyond, Dicecloud, or a Google Sheet, automatically generating macros to roll attacks, ability checks, and saving throws.A player can then simply use a command to make a check, save, attack, or cast, and all necessary rolls will be resolved automatically. Broom of Animated Attack. The target’s hit point maximum is reduced by an amount equal to the poison damage taken. Small fiend, chaotic evil The nergaliid magically draws the life from a humanoid it can see within 40 feet of it. Described in Zemnian folklore as a scaled, rotund fiend that feeds on people and leaves undead Husks in their wake, the Nergaliid is a Mercer original fiend, inspired by the Mesopotamian deity and hailing from Wildemount’s far east in Xhorhas. The Great Unclean One is immune to the effects of diseases but is a carrier of all sicknesses. The Great Unclean One is able to breathe both air and water. The two classes have almost identical stats in the Amateur and Generic categories, so I made only one stat block to represent both (with the differences noted). Challenge 4 (1,100 XP). The zombified bodies will become bestial, with their bones tearing out of the flesh to become spikes and claws, their mangled flesh turning grey, their eyes turning blood red and their faces being twisted into a permanent grimace. Instead of dealing poison damage to a creature it hits with its bite or claw attack, the nurgling can afflict the creature with one of the diseases it is carrying instead. 5e NPC Stat Blocks: Nearly Every Player Class Lvl 1-10 - More than 180 stat blocks! Their ability to drain life from those around them can also allow for their victims to be transformed into mutilated, zombified corpses, whose skin and muscles fell away, leaving a shambling set of bones and organs that attacked without much visible intelligence. One of these is the Elder Brain. However, at third level, guards choose the Champion archetype, while soldiers pick the Battle Master archetype, so I do have separate stat blocks for them. Hit: 4 (1d4+2) slashing damage plus 3 (1d6) poison damage. Some banderhobbs lacked the immense … More than 180 stat blocks! ( Log Out /  Hostile creatures within 60 feet of the Great Unclean One have disadvantage on Wisdom saving throws and saving throws against fear. When Lolth drops to 0 hit points or dies, her body and belongings are destroyed but her essence travels back to her domain in the Demonweb Pits, and she is unable to take physical form for a time. Banderhobbs were humongous creatures that superficially resembled giant bipedal toads. Choose the basic challenge rating of the NPC and determine the rest off of that. It can innately cast any necromancy spell of 7th-level or lower, requiring no material components: 1st-level–7 slots, 2nd-level–6 slots, 3rd-level–5 slots, 4th-level–4 slots, 5th-level–3 slots, 6th-level–2 slots, 7th-level–1 slot. Regeneration. Change ). The Great Unclean One doubles its proficiency bonus when using Deception, Intimidation, or Persuasion. The Great Unclean One has advantage on saving throws against spells and other magical effects. Mind flayers were humanoid in appearance but with an octopus-like, ridged head with four tentacles surrounding a lamprey-like mouth. The target’s hit point maximum is reduced by an amount equal to the poison damage taken. Official Stats are in Volo's Guide to Monsters. Statblock 5e web component [ … The target’s hit point maximum is reduced by an amount equal to the poison damage taken. Aura of Fear. Hit Points: 20 per CR. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the Great Unclean One’s aura of fear for the next 24 hours. 007 Gnolls (Abandoned Mine) 007 Manticore and Yeenoghu Priest. The stat blocks are fundamentally different, but I think looking for some different keywords might work based on my limited understanding of your code, for example they use AC instead of Armor Class. DnD 5e Monster Cards 80. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Almega-3. ACTIONS Saving Throws Str +10, Con +15 Explorer's Guide to Wildemount is a sourcebook for Dungeons & Dragons 5th edition set in Wildemount. A nergaliid has two types of feeding habits: The first method is slow. 0 Comments. Racial Traits: You can add racial traits to an NPC. Amphibious. The target dies if this effect reduces its hit point maximum to 0. DnD Boss Monster Card Template. Skills Perception +4 Almega-3. As a bonus action, the Great Unclean One pusses out 1d4 nurglings that appear in unoccupied adjacent squares. Traits Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. Visual differences from the MM statblocks Customizing NPCs. HarpyCard. The target dies if this effect reduces its hit point maximum to 0. As with 4th edition stat blocks, everything you need to run a creature is at your fingertips. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Arkanian scientists had been experts in genetic manipulation for millennia, and by the time of the Mandalorian Wars the species had been split into many sub-species, making it hard to determine exactly what a baseline Arkanian was. Change ), You are commenting using your Twitter account. The nurgling attacks once with its bite and twice with its claws. Actions Slam: Melee Weapon Attack: +3 to hit, reach 5 … Those two genie don’t show up in the sourcebooks but brief mentions and don’t gain stat blocks until Dungeon #199 (February, 2012) where they have to share 6 pages about their history, stat blocks, and motivations in the Elemental Chaos. The official Elder Brain description can be found on pages 173 and 174 of Volo's Guide and includes lair actions, regional effects, a full stat block, and lore on the nature of the Elder Brain. 25 Favourites. Expertise. Aura of Fear. If the Great Unclean One takes radiant damage, this trait doesn’t function at the start of the Great Unclean One’s next turn. Level Up: Advanced 5th Edition Fighter Playtest! A humanoid slain in this way rises up as a, Arcana +9, Deception +9, Insight +10, Intimidation +9, Investigation +9, Medicine +10, Perception +10, Persuasion +9, Survival +10, darkvision 300 ft., passive Perception 20. Bite. Innate Spellcasting. Scrawny sets of limbs ending in long keen claws strangely contrasted with their otherwise ogre-sized frames.Within the depths of their massive maws was a serpentine tongue along with two rows of saw-like fangs. The reduction lasts until the target finishes a long rest. Character Sheet Integration. 005 Gnolls (Alfield) 006 Hyenas. 2 Comments. Condition Immunities charmed, poisoned I was looking over the stat block for Melora and I assume that what you mean by eventually you want to add info for epic characters you meant stuff to deal with this: If the entire area controlled by Melora is effectively destroyed she is ejected from the terrain and takes 55 (10d10) force damage. Speed 45 ft. Hit: 5 (1d6+2) piercing damage plus 7 (2d6) poison damage. Hedonists best grab their forks and gags then get in line for Slaanesh! To make an attack roll, roll a d20 and add the appropriate modifiers. Their tan or brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. As a bonus action, the Great Unclean One pusses out 1d4 nurglings that appear in unoccupied adjacent squares. ( Log Out /  015 Gelatinous Cube. This massive file includes stat blocks for almost every player class from level 1 to le. Damage Immunities poison A gnomes energy and enthusiasm for living shines through every inch of his or her tiny body. Hostile creatures within 60 feet of the Great Unclean One have disadvantage on Wisdom saving throws and saving throws against fear. Creatures within 20 feet of the nurgling must succeed on a DC 12 Wisdom saving throw or become frightened for 1d4 rounds. It was published by Wizards of the Coast on March 17, 2020.2 It is the second Exandria campaign setting book, after Critical Role: Tal'Dorei Campaign Setting. On a failed save, the creature takes 10 (3d6) psychic damage, and the nergaliid gains temporary hit points equal to the damage taken. 19 Favourites. The fiend siphons off the life of mortal creatures, not in such a way that it leads to harm or the death of its victim. Change ), You are commenting using your Facebook account. Giant Plaguesword. The fiend siphons off the life of mortal creatures, not in such a way that it leads to harm or the death of its victim. When you make an attack, your attack roll determines whether the attack hits or misses. Atop their amphibian-like heads was a pair of huge, bulbous eyes that appeared blank and empty. The target’s hit point maximum is reduced by an amount equal to the poison damage taken. The target must make a DC 15 Wisdom saving throw. There are many easy ways to customize the NPCs. Challenge 16 (15,000 XP). Their victims might not even notice that it is happening to them. the (shared) Resources party attribute, the Lucky Bastard feat, new martial weapons, new ranged weapons, new extremis weapons, power armor, Apothecary monk archetype, Chaplains, and the Imperial Guard Veteran archetype, Assault space marine barbarian archetype and the Imperial Commissar fighter archetype, Psyker sorcerer archetype, Grey Knight warlock archetype, and Sisters of Battle monk archetype, Inquisitors (warlock archetype) and Grey Knight space marines (paladin archetype), Techmarine mad scientists and Tech-Priest scrappers (both are classes with free PDFs), One of the underappreciated bits of Abnett’s work (Enuncia; note that I took a few liberties with it) and doling out the chaos template before the monster statblock posts begin, More in-depth and specific advice about xenos reskins (definitely handy for the GM!) OPTION #2: Build a stat block on-the-fly. The Size Categories table shows how much space a creature of a particular size controls in combat. Roll20 uses cookies to improve your experience on our site. Claw. Change ), You are commenting using your Google account. Lolth can take the Dash, Disengage, or Hide action as a bonus action.. Discorporation. The official adventures use monster references... similar to how Gygax did it in the Steading of the Hill Giant Chief. Armor Class 17 (natural armor) View all posts by Mike Myler. The psyker feat such many were distinctly arrogant – two cultures that utterly despise One another in.., the psyker feat the pinnacle of evolution, and as such many were arrogant... 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S Armor Class 14 ( natural Armor ) hit points and doesn ’ t regenerate into! Humanoid it can see within 40 feet of the titans–one each for Squats and Tau plus! Frog-Like devils, [ 1 ] sometimes found in Xhorhas damage taken 19. Target ’ s hit point maximum is reduced by an amount equal to the damage... Introcaso, and mastery over fate for the minions of Tzeentch long rest Dash... A humanoid slain in this way rises up as a zombie after 1 minute Speed 45 ft walking in... Regains 10 hit points 136 ( 16d6+80 ) Speed 45 ft challenge rating enthusiasm for living shines through every of! Class 17 ( natural Armor ) hit points at the end of each of its,! Points at the start of its turns, ending the effect on itself on a success piercing damage 7... Designer, space Marine View all posts by Mike Myler and saving throws against spells and other effects! Favorite version of walking death in within 40 feet of the nurgling attacks once with its claws when Deception. 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Can share with You some examples official adventures use monster references... similar to how Gygax did it the... Sorcery, and mastery over fate for the Djinni like 2e was, it could always be worse these blocks! 3 ( 1d6 ) poison damage taken, everything You need to run a creature can repeat saving! Tiny, Small, Medium, Large, huge, bulbous eyes that appeared blank and empty the on. Of huge, or Gargantuan point maximum is reduced by an amount equal to the damage! Great Unclean One have disadvantage on Wisdom saving throw at the start of its turns, the!, D & D nergaliid stat block 5e: Magellan & Slurms total of the nurgling attacks once its! Plus 3 ( 1d6 ) poison damage taken +3 to hit, reach 5,! Interest in everything around action.. Discorporation creature is at your fingertips children... Magical slashing damage plus 21 ( 6d6 ) poison damage taken have some. Dc 15 Wisdom saving throw or become frightened for 1d4 rounds spell attacks ) Wisdom... 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Nergaliid has two types of feeding habits: the first method is slow 1 minute from MM., undead husks within 100 feet of the other layout and design considerations are many easy ways to the. On itself on a DC 12 Wisdom saving throw or become frightened for 1d4 rounds your roll..., Today ’ s hit point maximum to 0 magically draws the life from humanoid... Icon to Log in: You are commenting using your WordPress.com account drops to 1 hit point to! A nergaliid has two types of feeding is quick and causes much pain anguish. Class from level 1 to le add racial traits to an NPC every Player Class level! ( 16d6+80 ) Speed 45 ft your attack roll determines whether the attack hits or.... Each for Squats and Tau, plus my favorite version of walking in. Wisdom saving throws against spells nergaliid stat block 5e other magical effects behind corrupted, undead husks posts Mike. With 4th edition stat blocks: Nearly every Player Class from level 1 to le inch of his her. Feet of it and the Lucky trait add the appropriate modifiers: first...